Unity Sunsetting Flash
As of today, Unity will stop selling Flash deployment licenses but will continue to support their existing Flash customers throughout the 4.x cycle.
In an announcement posted on the Unity blog, the article cited the following reasons for the decision:
- We don’t see Adobe being firmly committed to the future development of Flash. This is evidenced by the cancellation of Flash Player Next, the instability of recent Flash Player versions and by Adobe’s workforce moving on to work on other projects.
- By introducing, and then abandoning, a revenue sharing model, Adobe eroded developers’ (and our) trust in Flash as a dependable, continuously improving platform.
- Developers are moving away from Flash, and while Flash publishing has gotten little traction, our own Unity Web Player has seen unprecedented growth in recent months (now installed on over 200M computers and already installed by 1/3 of all Facebook gamers).
Click here to read the original article titled Sunsetting Flash.