Home > Flash CS3, Tutorials, Unity 3d > Unity for Flash Developers – Tutorial 1

Unity for Flash Developers – Tutorial 1

The first tutorial for “Unity for Flash Developers” is done.

Since this is my first video podcast ever, I think it turned out pretty decent. This  tutorial covers some of the similarities and differences between Unity3d and Flash and designed to give Flash developers a heads up on getting started with Unity3d.

Note: If the video does not play in IE you can try playing it right from Vimeo here.

Here are the links from the Unity site about learning how to move around and the Unity IDE.


In the next tutorial we will have a look at how to start adding some code to our game objects to get things moving.

Have fun and stay tuned for more.

Click here for Tutorial 2


Check out my Unity Asset Store Guide for over 50 free Unity Assets you can download and use in your game!



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  1. Jan
    January 15, 2009 at 10:46 am

    Like to see more of this! Great work.

  2. January 15, 2009 at 6:33 pm

    Excellent tutorial, Richard!

    As a Flash developer, I always find myself playing the comparison game when learning a new tool, and often struggling to find analogous techniques. This series should really help cut down on the time that would otherwise be wasted plodding through the Unity interface:)

    Exactly the kind of thing I’ve been looking for as I wait for the PC release of Unity.

  3. Norm Soule
    January 23, 2009 at 6:01 pm

    Great stuff!

    I really look forward to the future tutorials

  4. Dhiraj
    July 21, 2009 at 7:43 am


  5. September 2, 2009 at 5:41 pm

    This is one of my favorite Unity Tutorials. Thanks for putting this series together!

  6. September 8, 2009 at 4:43 pm

    You rock. Thanks for these tutorials. 🙂

  7. gstar
    October 10, 2009 at 5:48 pm

    Thank you so much!!!

  8. Chris
    January 27, 2010 at 7:35 am

    Thanks…. you should work for lynda.com

  9. September 1, 2012 at 7:21 pm

    Great tutorial, thanks Rhart

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